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  • Announcements

    • wilded

      Official Discord server   02/16/2018

      We opened access to the official Discord server for all users. Join now!
      http://discord.gg/6gqM5w6
    • wilded

      Steam Early Access   02/20/2018

      Hey guys! We have some important news for you: 1. We are pleased to announce Early Access on Steam, which will begin on March 7 at 8 pm PST!
      Los Angeles (March 7, 8 pm)
      London (March 8, 4 am)
      Tokyo (March 8, 1 pm)
      Moscow (March 8, 7 am) 2. We stop selling “FIRST INFECTED EDITION”, “SUPREME EDITION” and “4-PACK” from February 26! The game will be sold only on Steam from March 8 as a standard version (only Steam key). 3. Launch Trailer will be released next week. 4. Alpha 1 will end on February 26.

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  1. FNTASTIC OFFICIAL

    1. Announcements

      Important announcements related to the game.

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    2. Progress Updates

      Progressive updates regarding things going on related to development.

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    3. Forum Rules & Guidelines

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  2. GAME

    1. General discussion

      Open Discussion for all things related to DEAD DOZEN.

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    2. Feedback & Suggestions

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    3. Bug Reports

      Encountered a bug or issue? Here's your spot. Remember to include whatever details you can.

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  3. THE COMMUNITY

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  • Popular Contributors

  • Posts

    • Cool! In the first trailer we saw an animation for the Ghoul leather falling with is "hand-down" throw the elevator, this is going to be in the game?  That was a nice animation!
    • Hi guys! Patch 1.2 released. Key changes:
      * Fixed a situation when the round could not end if the host, who was the last Survivor/Ghoul, left the game
      * Fixed a situation when the round could not end if the Survivor died when the Ghouls had 0 respawns Balance:
      * The duration of the game round is reduced to 12 minutes
      * Slightly increased damage and reduced spread for shotguns
      * Now the barricades break with 4 hits instead of 7
      * The radius of the Ghouls’ attack has been slightly increased
      * Removed the "Respawn now" button from the Survivor who just died, only "Respawn at the place of death" remained. To respawn on the spawn, you need to wait for the respawn timer to end
      * Now after using the Barbed Wire, Adrenaline or Flash Gun, the previous item from the inventory is taken into the hands Improvements:
      * Added animations of receiving damage for a third-person view
      * Some small improvements of UI
      * Some small improvements of animations Fixes:
      * Fixed a bug with infinite duplication of items dropped by a Ghoul
      * Fixed a bug with the inability to pick up an object through a barbed wire
      * Fixed a bug with the inability to inflict damage in the space above the barbed wire
      * Now, when placing a barbed wire, the character stands still, so that the wire does not end up in an incorrect location
      * Automatic shooting has been removed in a situation when the player did not release the pressed button of a mouse after using the first-aid kit, etc.
      * Removed the ability to switch the inventory slot during the use of the object (installing a barricade, etc.), which resulted in the blocking of movement
      * Now if you start healing and switch the inventory slot the healing will stop
      * Some multiplayer fixes You can download this patch through the launcher or this link: http://www.mediafire.com/file/ick5s2d3glnvv0o/DD_Alpha_1.2.zip We remind you that on March 8 DEAD DOZEN will be released on Steam Early Access!   
    • Hi, check your e-mail or humble account.
    • DEVS i bought the game and i did not recive the activation key HELPPP
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